After teaching on Storyboarding Monday night a few of you asked me to put my notes online. Here they are! If you want a more comprehensive teaching on Storyboarding, plus access to the template I use, and more, sign up for my newsletter on novamcbee.com 🙂 I’ll be sending this out and more.
(Note: my template is not online. This is a generic one.)
The Basics of Storyboarding
~It’s an outlining & plotting tool.
~It’s a calendar-type template that has an outline of 25-50 Chapters. Each row has 5 boxes. * I always print on both front and back because my novels are more than 50 chapters.
~Make sure there is a turning Point every fifth chapter.
~Black Moment in 23-24
~Realization in 24-25
~Build your scenes from notes and/or synopsis
~Illustrate Character Arc, can show both internal & external conflicts and resolutions
Here is how I optimize Storyboarding
It’s December 3rd. Many of us just finished NanoWrimo. Fact: I almost never get 50 thousand words. But I do get 30 thousand words.
In general, I outline the plot and character arcs and all major things I think will happen before I sit down to write. Then I write and play. In that way I am both a plotter and pantster. I write and write until the first draft is done. THEN, I storyboard. I write again. Then I storyboard a second time, and revise again. Let me give you more detail.
What I love to write & how Storyboarding relates:
•First lines, first paragraphs
•Hooks, inciting incidents
•Last lines & pay-offs
The way I write that first chapter, even first few chapters is crucial to get readers to turn the page. So, after my first draft, I use storyboarding asa way to check my scenes and overall pace of the story and story arc/character arc to see if it has that first chapter standard. Is the scene telling me something new? Moving me forward? Is there tension? Pay-offs? Did I foreshadows enough?
Another cool aspect isthat I can see if there are scenes that slow or sections that have far too much intense action or mystery. I can rearrange the board to fit better. I can move scenes and events, and then I can plan better pay-offs.
Overall Visual Representation
•Scene Checklist (I check for “First Chapter Standards” in voice, hook, etc)
•Story Progression & Character Arcs